Living World Return: Clockwork Chaos Is Live

The third episode of Living World Season 1 is now playable for free in your story journal!

The queen is preparing to address her subjects and visiting dignitaries from other cities—but someone else has plans for the queen’s speech! The nefarious villain Scarlet Briar has made herself known to Tyria, and chaos ensues as she unleashes her clockwork minions across the world.

Living World Season 1 content is back in Guild Wars 2 for the first time since 2013, along with new and returning rewards and achievements. All Living World Season 1 episodes are free, permanent additions to the base game and available to all players.

The release also includes updated world boss mechanics for Svanir Shaman, Fire Elemental, Shadow Behemoth, and Jungle Wurm, as well as mistlock instability balance changes and more.

Read today’s update notes on our forums.

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Be Soft with the Tropical Feathered Cape and Cuddly Cat Jade Bot Skin

Be Soft with the Tropical Feathered Cape and Cuddly Cat Jade Bot Skin

Tropical Feathered Cape

Become as graceful as a flock of birds with the Tropical Feathered Cape. These vibrant and fluffy feathers will let your true colors shine through!

Cuddly Cat Jade Bot Skin

Dreams come wrapped in rainbows with a new squishable, adorable jade bot skin! Use this item to unlock a new appearance option for your jade bot. To change your jade bot’s look, select it in the Hero panel and choose a skin.

What’s in Stock

We’re updating our seasonal selection of backpiece skins this week.

Returning Today
25% Off—Cat-Ear Hood Skin, Furrocious Cat Ears, Mini White Kitten, and Mini Orange Kitten

Returning This Week
25% Off—Glint’s Gaze Mask, Glowing Green Mask, Glowing Crimson Mask, Mask of the Queen, Mask of the Jubilee, and Mask of the Crown

Available Now in the Gem Store!

Log into Guild Wars 2 and press ‘O’ to access the Black Lion Trading Company for these great offers and more!

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Advanced Mount Collecting in Guild Wars 2

Advanced Mount Collecting in Guild Wars 2

Once you’ve gotten to know your raptor, springer, skimmer, and jackal mounts, it’s time to expand your collection—and your horizons. If you’re just getting started, make sure to check out the first part of this series to get up to speed!

In this spoiler-light overview, we’ll cover the griffon, a flying mount included in Guild Wars 2: Path of Fire™. You’ll also learn about Living World Season 4’s roller beetle and skyscale, and the World vs. World-exclusive warclaw mount.

Griffon

Required Content: Complete the Guild Wars 2: Path of Fire expansion story (unlock and Mastery track)
Cost: 250 gold in total
Path of Fire Mastery Points to Fully Unlock: 10

While the Guild Wars 2: Path of Fire story will guide you toward earning your first four mounts, the griffon is rare and elusive. Acquiring one is a worthy challenge for experienced players.

After you complete the Guild Wars 2: Path of Fire expansion story, you’ll begin to find unusual items after defeating enemies in the Crystal Desert: Strange Pellet of Bones and Fur, Strange Droppings, and Strange Feather. Follow these clues to begin your first griffon collection.

To complete the griffon collections, you’ll need to search for hidden items throughout the Guild Wars 2: Path of Fire explorable zones. You can take a griffon out on loan to help you reach some tough spots, but it’s a good idea to fully unlock your other mounts’ Mastery tracks and familiarize yourself with the Crystal Desert before you begin.

The griffon can’t take off from the ground, but once you get the hang of its movement skills it’s excellent at covering long distances quickly. It will gradually lose altitude as it soars, so managing its speed and momentum are key to keeping it in the air as long as possible. Use its Dive skill to zoom toward the ground, picking up a massive speed burst. Then use the Climb skill at maximum speed to lift yourself high in the air again and fly on. Just be careful not to Dive too close to the ground!

If you do feel like making a dramatic landing, use the griffon’s engagement skill, Swoop, to torpedo into enemies. Hit them at top speed to do more damage.

Roller Beetle

Required Content: Guild Wars 2: Path of Fire (required for Living World Season 4) and “Long Live the Lich” (unlock and Mastery track)
Unlock: “Long Live the Lich” story
Path of Fire Mastery Points to Fully Unlock: 12

Roller beetles go fast. Really fast—it’s a good thing they’re so friendly. Beetle enthusiasts have set up racing courses throughout Tyria, and once you have your own round, brightly-colored friend you can join them in their quest to break the known limits of speed!

To unlock the roller beetle, you’ll need to own the third episode of Living World Season 4, “Long Live the Lich.” You’ll also need to own Guild Wars 2: Path of Fire to play the season and access Crystal Desert explorable zones.

At the beginning of the story chapter Tactical Triage you’ll be prompted to check in with Gorrik, a character you’ll meet earlier in the season. Gorrik loves bugs, and he’ll guide you through the roller beetle collections as you assist him with his research. Raising a roller beetle isn’t as challenging as obtaining a griffon, but you’ll need to visit several explorable zones across Central Tyria.

It’s easy to use the roller beetle’s Boost movement skill to rush across flat land with few obstacles, but if you take a sharp turn too hastily you might skid off your intended path. With practice, you can use the Drift skill to make a smooth swing around corners and change direction without tumbling over a cliff or puttering to a stop. This is especially critical in roller beetle races, which wind through obstacles and tough turns.

Warclaw

Required Content: Guild Wars 2: Path of Fire and 1 World Ability Point in World vs. World’s Warclaw Mastery
Cost: 8 gold, 50 WvW Skirmish Claim Tickets, and 250 Badges of Honor
World Ability Points to Fully Unlock: 166

The warclaw is the only mount that can be used in World vs. World. You’ll need to own Guild Wars 2: Path of Fire to begin unlocking it, but it’s obtained entirely through WvW gameplay.

In WvW, you can customize your role in battle by spending World Ability Points on upgrades. Put one point in the Warclaw Mastery track to begin earning the Warclaw Companion achievement, which tasks you with completing WvW activities to collect a full set of warclaw armor.

If you’ve never played World vs. World before and you’d like a warclaw of your own, the collection doesn’t require any legendary feats of battle—you can jump in and start gathering currency and completing collection activities while you learn the game mode. Keep an eye out for commanders leading large groups and join their squads! It’s easiest to catch up to them when they announce that they’re regrouping to your world’s Citadel waypoint.

Skyscale

Required Content: Guild Wars 2: Path of Fire and Living World Season 4
Unlock: “War Eternal” story
Cost: 41 gold, 5,390 karma, 1,700 volatile magic, 520 Trade Contracts, 250 Kralkatite Ore, 250 Difluorite Crystals, 250 Inscribed Shards, 250 Lumps of Mistonium, 250 Branded Masses, and 260 Mistborn Motes
Path of Fire Mastery Points to Fully Unlock: 12

The skyscale’s mysterious origins are revealed in the final episode of Living World Season 4, “War Eternal.”

While you only need to have fully completed the Living World episodes “A Star to Guide Us” and “War Eternal” to obtain your skyscale, you’ll need access to all Living World Season 4 episodes to visit their explorable zones. The best way to make sure you can get everything you need and know where to find it is to play through the full Season 4 story before you begin.

A large part of the skyscale’s cost is in unique resources obtained from events and resource nodes in specific Living World Season 4 explorable zones. You’ll have lots of opportunities to obtain these as you play through the episodes, so you can begin gathering 250 of each to prepare for your skyscale. These are also used for other rewards and are well worth hoarding when you get them!

Kralkatite Ore: Domain of Istan, “Daybreak”
Difluorite Crystal: Sandswept Isles, “A Bug in the System”
Inscribed Shards: Domain of Kourna, “Long Live the Lich”
Lump of Mistonium: Jahai Bluffs, “A Star to Guide Us”
Branded Mass: Thunderhead Peaks, “All or Nothing”
Mistborn Mote: Dragonfall, “War Eternal”

Unlike the griffon, the skyscale can lift off from the ground, hover in place, and ascend and descend at will. It also uses its powerful claws to cling to vertical surfaces. This makes it the perfect companion for exploring areas with room to fly but little space to maneuver quickly.

Most of your skyscale’s movement skills will consume energy from its flight meter, which lowers your maximum altitude until it’s fully depleted. The meter will refill as soon as you land, but there are a few tricks you can use to restore it mid-flight, like using the Descend skill or touching Volatile Magic nodes. When you unlock Wall Launch, the final tier of the skyscale’s Mastery track, you can take flight again by leaping off walls and converting your endurance to flight meter energy.

You don’t need every mount to enjoy riding around Tyria, but the more you unlock the more options you have for travel—and that means it’s easier to pick the ones you like best. In the next blog, we’ll take a look at the unmounted travel options available through the Mastery system and meet the Guild Wars 2: End of Dragons™ siege turtle mount. Happy riding!

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Guild Wars 2 Summer Roadmap and July 19 Update Preview

Guild Wars 2 Summer Roadmap and July 19 Update Preview

In the June 2022 studio update, we mentioned that we’d be back in mid-July to share our release roadmap from now through the end of the summer. We have that for you, plus a preview of next week’s update. Let’s get to it!

Let the Clockwork Chaos Begin

The third episode of Living World Season 1 returns on July 19!

Queen Jennah is preparing to wrap up her gala Jubilee with a momentous speech to her loyal subjects and visitors—but the nefarious villain Scarlet Briar has other plans!

As a reminder, Living World Season 1 content is free for all players, permanently. Complete the original episode achievements and new achievements to earn rewards!

World’s Best (World) Boss

World boss encounters are some of the most unique and quintessential Guild Wars 2 experiences, with each requiring dozens of players to band together in pursuit of a common goal: defeating the baddie. They do an excellent job of showcasing the highly social and collaborative gameplay that Guild Wars 2 is known for. Four of these world bosses reside in low-level starting zones and are the first large-scale encounters that new players experience as they venture into the world of Tyria. These bosses were first introduced nearly ten years ago, and since then we’ve significantly raised the bar on our encounter design standards. It’s important that these encounters leave a strong first impression for newer players and continue to be enjoyable for veteran players, so we’ve given each a bit of love as we prepare for the future launch of Guild Wars 2 on Steam.

In the July 19 update, we’ll be making some improvements to the Great Jungle Wurm, Shadow Behemoth, Svanir Shaman Chieftain, and Fire Elemental world boss events. Our goal is to bring them up to our current design standards by adding skill telegraphs and defiance bars, improving encounter mechanics, and rebalancing health pools to accommodate the power level of modern profession builds. The Great Jungle Wurm, Shadow Behemoth, and Svanir Shaman Chieftain will also receive some model and texture quality improvements, and one champion loot bag will be added to the completion rewards for each event.

These changes will give players a better preview of the gameplay and boss encounters they will see during their future adventures in Tyria.

Simplifying and Improving Raid Rewards

We’re proud of the gameplay that endgame content like raids offers, but the perceived high barrier to entry makes it somewhat of a niche game mode. There’s a lot of opportunity to grow the endgame PvE community, and one of our goals this year has been to break down some of the barriers discouraging players from jumping into the content. We feel that it’s important for future Steam players to see that there’s a healthy PvE community waiting for them at the endgame.

We’ve already taken a few steps toward our goal of making raid content more accessible. On June 7, we made the Special Forces Training Area more accessible to give players an easier way to practice for raid content. On June 28, we introduced the Emboldened system, which gives new raid players an easier onramp into the content as they learn the encounter mechanics and their roles. These efforts are already paying off as a wave of new raiders have stepped into the content and cleared their first wing, and many have even chosen to charge forward into later wings without Emboldened to bolster them. We’d like to extend our gratitude to the raiding community for welcoming these new players in and helping them succeed. We’ll have the best shot of growing the endgame PvE community if we work together.

In the July 19 update, we’ll be making some changes to raid rewards to help address some long-standing pain points and reduce unnecessary complexity in raid currencies. All existing Gaeting Crystals are being converted to Magnetite Shards, and Gaeting Crystals as a currency will be retired. The weekly Magnetite Shard cap will be doubled from 150 to 300 to account for the previous weekly cap of 150 Gaeting Crystals. All rewards that previously required Gaeting Crystals to purchase will cost Magnetite Shards instead. You’ll still need to complete specific encounters to unlock their associated rewards, but now you’ll be able to work toward any item you want to purchase by playing any raid.

Additionally, existing Legendary Divinations are being converted into Legendary Insights, and Legendary Insights are being converted from an item in your inventory into a currency. You’ll now be able to purchase Gifts of Compassion and Gifts of Prowess from Scholar Glenna at the same cost as the previous Mystic Forge recipes for those items.

Challenge mode raid rewards are also seeing a major update. Going forward, completing any challenge mode raid encounter will award a bonus chest containing 2 gold, 2 Provisioner Tokens, 10 Magnetite Shards, bonus experience, and a random exotic item. This reward can be obtained once per week per encounter. The Top-Tiered Terror Toppler achievement will be retired.

We believe it should be easy to understand the path toward earning a reward, and players should feel rewarded for the time and effort they put into learning and completing raid content. Simple as that.

Stabilizing Fractal Instabilities

The Mistlock Instability system is intended to keep Fractals of the Mists feeling fresh, with each instability introducing a new twist that provides additional challenges when completing an encounter. However, some instability combinations have a tendency to be more frustrating than challenging or fun. In the July 19 update, we are making adjustments to nearly every Mistlock Instability to reduce frustrating difficulty spikes, reward players for taking advantage of positive play opportunities, and increase synergy between instabilities across the board. A full breakdown of the changes and the design commentary for those changes will be waiting for you in the release notes on July 19.

Summer Roadmap

Here’s a look at our major release dates through the end of summer.

July 19—Living World Season 1 Episode 3, World Boss Improvements, Raid Reward Changes, and Mistlock Instabilities Update
August 2—Festival of the Four Winds, Kralkatorrik Legendary Weapon Skin Variants, Balance Update
August 23—Guild Wars 2 10-Year Anniversary
September 13—Living World Season 1 Episode 4

We might still have a few surprises up our sleeve for the summer months!

Wrapping Up

On June 28, we introduced the challenge mode for the Harvest Temple Strike Mission. Without a doubt, this is the most difficult encounter that has been introduced in Guild Wars 2 to date. After five grueling days and hundreds of raid wipes—all livestreamed to thousands of viewers on Twitch—a group of ten indomitable raiders succeeded in becoming the first in the world to overcome this challenging encounter. Congratulations to the guild Snow Crows for their monumental achievement. We had a blast following the action on Twitch over the last week as multiple groups raced to claim world first. In case you missed it, you can relive the last moments of Snow Crows’ first clear here. (Note: This video is in English only and contains some explicit language.)

We’ll see you in game,
—The Guild Wars 2 Team

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Find Peace with the Floating Garden Skiff Skin

Find Peace with the Floating Garden Skiff Skin

Floating Garden Skiff Skin

Take a tranquil voyage through Tyria’s lakes and rivers with the Floating Garden Skiff Skin. No matter how chaotic the world gets, this skiff will provide all the comfort you and your friends need. Cherry blossoms and snacks are included.

Red Crane Fishing Rod Skin

A beautiful omen for all the fish about to be caught by your feathered lure.

What’s in Stock

We’re refreshing our seasonal selection of unlimited gathering tools this week.

Returning Today
25% Off—Electromagnetic Ascender-Descender Glider Combo, Shattered Bloodstone Ascender Combo, and Bag Slot Expansion

Returning This Week
20% Off—Wandering Weapon Master Appearance Package, Wandering Weapon Master Outfit, and Wandering Weapon Master Cape

Available Now in the Gem Store!

Log into Guild Wars 2 and press ‘O’ to access the Black Lion Trading Company for these great offers and more!

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